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Winged Flight Selfie POV

Seedance 2.0· Vídeo
Este prompt precisa de uma foto. Anexe uma pelo botão + à esquerda do campo de texto.
Absolutely no subtitles, no text overlay, no on-screen text of any kind. Bright natural daylight, fantasy flight sequence, dynamic foreground-background parallax, joyful energy. @Image1 is a woman with medieval metal shoulder armor and massive feathered wings. Close-up selfie-style POV — @Image1 flies high above a mountainous green landscape. She looks into the camera with an excited expression, wind tousling her hair violently. Clouds drift past at eye level. Her massive feathered wings beat powerfully behind her, each stroke visible. The green valleys and rivers scroll far below. She laughs and tilts, banking into a dive, the landscape rushing closer. Audio: powerful wind rush, feathered wing beats, her excited laughter, distant eagle cry. No background music.
POV VideoFantasy VideoVFXFlight VideoPOV VlogPOV ShotAerial VideoLight VideoDancing VideoFlying VideoSeedance 2.0

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Seedance 2.0· Vídeo
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Seedance 2.0· Vídeo
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Seedance 2.5· Vídeo
CAMERA Locked first person POV from a passenger seated at the window. Natural handheld head movement only. Realistic breathing, involuntary reactions, turbulence induced shake. Camera never leaves the passenger's perspective. LOOK Ultra realistic aviation footage, documentary style, natural cabin lighting mixed with bright daylight outside, authentic aircraft interior, physically accurate engine fire and smoke. STYLE Immersive found footage, grounded realism, suspenseful, no cinematic hero shots, every movement feels accidental and human. CHARACTER A window seat passenger experiencing an in flight emergency. Only the passenger's natural movements are visible through the camera. VEHICLE Modern twin engine commercial airliner cruising above the clouds. SETTING Bright afternoon at cruising altitude. Calm conditions suddenly interrupted by an engine fire. STORYBOARD (15s, 6 cuts) (~0 to 2.5s, Passenger Window POV) @Image1The passenger casually looks out of the window. He see bright orange flames erupt from the right engine as thick black smoke streams behind the wing. The passenger leans closer in disbelief while the aircraft begins slight vibration. (~2.5 to 5s, Passenger Cabin POV) The passenger quickly turns away from the window into the cabin. Nearby passengers notice the panic, some stand halfway before flight attendants urgently tell everyone to remain seated. Confused faces, nervous whispers, increasing cabin tension. (~5 to 7.5s, Passenger Cabin POV) The aircraft shakes harder. Overhead bins rattle. People grip their armrests, someone begins crying, another passenger records on their phone. The cabin lighting flickers slightly. (~7.5 to 10s, Passenger Cabin POV) A flight attendant braces while shouting, "Heads down! Stay seated!" The captain announces an engine emergency over the intercom. More passengers begin praying, others panic as turbulence intensifies. (~10 to 12.5s, Passenger Cabin POV) Oxygen masks suddenly deploy from the ceiling throughout the cabin. Several passengers scream while others immediately pull masks over their faces. The shaking becomes much more violent. (~12.5 to 15s, Passenger Cabin POV) The aircraft banks sharply. Loose items slide across tray tables. The passenger looks toward the front where flight attendants remain strapped into their jump seats as the emergency descent continues. The video ends abruptly during heavy shaking. CONSISTENCY RULES Remain entirely in first person passenger POV. Only the first scene shows the burning engine through the window. All remaining shots stay inside the cabin. Maintain the same aircraft interior, seat position, lighting, passenger clothing, and camera height. Natural human reactions only. No impossible camera movements. NEGATIVE PROMPTS Third person shots, exterior aircraft shots after the first scene, drone footage, Hollywood explosions, detached wings, unrealistic fireballs, CGI look, AI artifacts, duplicated p
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FPV Fantasy Port City Airship

Seedance 2.0· Vídeo
女性が操縦する白い一人乗り飛行船による、一人称視点の超高品質アニメーション映像。完成映像には赤い線・矢印・注釈・文字を一切表示しない。 白と金を基調とした壮麗な港湾都市を舞台に、カメラはFPVドローンのような一人称視点で指定ルートを超高速飛行する。 海面すれすれからスタートし、青い港を滑るように疾走。ヨットや桟橋、白い船、港湾建築の間を縫うように進みながら都市中央へ向かう。巨大な大聖堂へ加速しながら接近し、正面通過直前にメインタワー沿いを急上昇。尖塔を真下から見上げる迫力のアングルで一気に上空へ抜ける。 都市全景、港湾、遠方の山脈を見渡す壮大な俯瞰へ移行した後、塔を中心に時計回りで大きくバンクしながら旋回。白い宮殿群、青い海、橋梁、港湾施設、山並みを流れるように映し出す。 その後は都市右側上空を高速飛行しながら緩やかに下降。運河沿いの道路や広場、桟橋、金色の装飾を施した建築群の上を低空で滑空し、ガラス屋根の大型建築と港沿いの通りへ向かって駆け抜ける。 シネマティック、超高精細、圧倒的スピード感、滑らかなカメラワーク、自然なモーションブラー、リアルな空気遠近、水面反射、太陽光表現、立体的な雲、大規模ファンタジー港湾都市の壮大なスケール感を強調する。
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Seedance 2.0· Vídeo
POV: You're the main character in Mont Saint Michel in the 8th century, multiple quick cuts Created on @YouArtStudio
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First Person Roller Coaster with Seasonal Transitions

Seedance 2.0· Vídeo
first-person roller coaster, one continuous shot, natural scene transitions.
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First Person POV Battlefield Scene Prompt

Seedance 2.0· Vídeo
SCENE: FIRST-PERSON POV BATTLEFIELD - DUSK / OVERCAST Single Take (POV) ATMOSPHERE: Chaotic, claustrophobic, and intense. Mud, soot, and the metallic scent of damp iron fill the air, constricted by the narrow open slit of the knight's heavy helmet. The sheer size and unstoppable force of the giant ogre contrast sharply with the grounded human perspective trapped inside the heavy suit. SHOT DESCRIPTION: A relentless, unbroken first-person perspective shot from within the knight's helmet, framing the heavy physical interactions through a rigid metal visor slit (no glass). The camera simulates the heavy, jarring physics of a body taking a massive kinetic strike, being launched backward through the air, executing a rapid barrel roll through the mud to dodge an axe, and intercepting the ogre's momentum by bracing a broadsword against the ground. TIMELINE / SHOT-BY-SHOT: 0:00-0:03 - [First-Person POV / 24mm Wide Angle / Shaky Handheld]. Through the dark, scratched metal visor slit, a massive ogre lunges forward and throws a powerful punch directly into the knight's body, launching the subject. SFX: Loud metallic clatter, sudden high-pitched tinnitus ring starts. LIGHTING: Harsh, diffused gray dusk light over a muddy battlefield. 0:03-0:06 - [Sudden Aerial Tumbling / Hard Crash]. The kinetic impact launches the armored knight far backward through the air. The horizon spins and tumbles rapidly through the narrow visor slit in a disorienting, weightless arc before a heavy, sudden crash deep into the mud. A harsh, deafening tinnitus ring instantly masks all background noise. SFX: Piercing tinnitus ring, followed by the heavy, sloppy thud of armor hitting mud. 0:06-0:10 - [Low Angle POV / Rapid Sideways Roll]. The ogre quickly closes the distance, towering above and bringing down a massive rusted battle axe. The camera simulates a rapid full-body barrel roll across the muddy earth; the sky, mud, and ogre blur together in a dizzying horizontal spin as the colossal axe blade violently slams into the soft mud inches away, drastically shaking the camera on impact. SFX: Whoosh of heavy steel cutting air, booming earth-shattering thud. 0:10-0:15 - [Low Angle POV / Heavy Ground Anchor]. Enduring the roll, a mud-caked steel gauntlet frantically grabs a discarded broadsword from the muck. As the ogre charges forward again, the knight bracingly anchors the sword's hilt firmly into the ground, aiming the tip upwards. The roaring ogre's sheer downward momentum causes it to collide heavily against the anchored blade, stopping its charge in a tense, brutal clash of kinetic energy. The armored gauntlets shake intensely in the frame, struggling to hold the broadsword steady against the crushing weight of the giant creature pushing down. SFX: Heavy physical impact, deep bass roar as the ogre strains against the blade. TECHNICAL & RENDER: - Camera: Frantic, heavy first-person POV, simulating the weight of a human inside an iron suit, restricted field of view framing via helmet visor. - Light: Diffused, bleak overcast dusk, cool color temperature with harsh metallic reflections. - Lens: 24mm (simulating human eye field of view but distorted by the helmet enclosure). - Modifiers: Shot on 35mm film, photorealistic, cinematic atmospheric lighting, highly detailed, raw footage, motion picture, 8k resolution, volumetric rendering. MICRO DETAILS & TEXTURES: - Dents and thick mud caked firmly onto the heavy iron framing of the helmet's open visor slit, keeping the viewpoint completely unobstructed by any unnatural glass reflections. - The coarse, rugged, gray-green leathery skin of the giant ogre, matted with sweat and dirt. - Deep, jagged scratches and rusted indentations on the shaking steel gauntlets holding the broadsword. SOUND LAYERS: 0:00-0:04: Raging battlefield ambience suddenly cut off by a deafening metal impact. 0:04-0:10: Piercing, continuous tinnitus ring completely masking external sounds, panicked, labored breathing inside the helmet. 0:10-0:15: Heavy metallic clash, deep roar slowly cutting back through the fading tinnitus.
@aimikoda

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