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Animate 12-Grid Characters

Seedance 2.0· Vídeo
Este prompt precisa de uma foto. Anexe uma pelo botão + à esquerda do campo de texto.
Make the characters in each of the 12 grid cells in the image animate. They should not exceed the boundaries of their respective cells, and their facial expressions and movements should match appropriately.
Animation Video2D AnimeCharacterAnime StyleAnime SceneAnime SequenceDancing VideoSeedance 2.0Characters, Webtoons & Anime
YouMind

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Seedance 2.5· Vídeo
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Seedance 2.5· Vídeo
高品質アニメ映像。高級品質アニメ、2D手描き(2D hand-drawn)。表情の変化は、目→眉→まぶた→口元→視線の順に進める。 【キャラクター固定】 Image1のキャラクターを全編で同一人物として維持する。Image1は画面に現れる唯一の人物。小さく繊細な丸い顔立ち、大きな紫〜ライラック色の宝石のような瞳、複数の白いキャッチライト、濃い上まつ毛、淡い頬の赤み、長いパステルピンクの髪を左右で結んだ二束、額のゆるいカール、紫の花飾りと濃紺のリボンを保持する。白い半袖セーラーカラーのトップス、濃紺と金の縁取り、ラベンダーのプリーツスカート、濃紺のフリル裾、紫の宝石ベルトも変えない。変化してよいのは表情、視線、自然な口の動き、姿勢、呼吸、髪とスカートの風による揺れだけ。別人化、顔の平均化、髪型変更、衣装交換、分身、鏡像、反射像、別の人物、手、影、シルエットを出さない。会話相手は画面外にも姿を見せず、彼女の斜め左前への視線だけでデートの気配を表す。カメラは終始、客観的な第三者視点。 【画風固定】 Image1の繊細な手描き線画と淡い紫がかった線色、透明な多層影、やわらかなグラデーション、ミルキーピンクとラベンダー、濃紺と金のアクセント、髪の細かな束感、瞳の宝石のような輝き、上品なハイライト、衣装のプリーツと花飾りの情報量を保つ。夏の街、カフェ、川沿い、花火、空もすべて同じ高密度の2D手描き背景美術として描く。太線、厚輪郭、簡略TVアニメ、平坦なセル塗り、低密度背景、滑らかなCG・3D化、写真寄りの質感、くすんだ色、能面のような顔、画風混合にしない。参照画像はImage1の外見と絵柄だけの参照であり、元画像の石造りの回廊、城、ポーズ、構図、カメラ距離を再現しない。全Cutを新規の夏の都市デート場面にする。 【小物・音響固定】 透明なアイスティーのカップは1個だけで、所有者はImage1のみ。Cut 1の冒頭ではImage1が胸の前で両手に持ち、ひと口飲んだ後、Cut 1の終わりにImage1自身が右手でカフェのテーブルへ静かに置く。カップはそのテーブルに残り、Cut 2以降は画面に出さない。 歌なしの爽やかな恋愛ゲーム風インストBGM。柔らかなエレクトリックピアノ、クリーンギター、控えめなシェイカー、淡いシンセパッドを使い、夕方から夜へ自然に高揚させる。氷がカップ内で触れる小さな音、街の遠い空気音、衣擦れ、足音、花火の打ち上げ音を可視の動作へ同期させる。台詞の直前と発話中はBGMを少し下げ、Image1本人の日本語の声を明瞭に聞かせる。歌、ナレーション、相手の返事、ほかの声は入れない。 Cut 1:0.0–3.6秒|夕暮れの街角カフェ。カメラの位置はImage1の左斜め前の三分の四、目線と同じ高さ、人物サイズは胸上、背景の消失軸はテーブルの奥から夕陽の当たる通り右奥へ伸びる。目的は、アイスティーの一口と、Image1の瞳の最初のときめきを同時に読むこと。Image1が透明カップのアイスティーを両手で持ち、笑顔のまま一口飲む。氷が一度だけ澄んだ音を立て、夕陽がカップの縁と髪の外周を淡く照らす。Image1は右手でカップをテーブルの上へ確実に置き、斜め左前へふっと視線を上げ、瞳と口角が少し明るくなる。カメラは同じ高さで短く横へスライドし、カフェのオーニングの影がレンズ前を一瞬横切って次の街路へつなぐ。 Cut 2:3.6–7.2秒|夕焼けの商店街。カメラの位置はImage1の左斜め前の三分の四、腰より少し高い位置、人物サイズは中景、背景の消失軸は彼女の進行方向にある商店街の左奥へ続く。目的は、歩みと一言に宿るときめきを顔から読み取ること。Image1は自然に一歩進む。発声前の短い予備動作として、目が少し明るくなる、眉がほんの少し上がる、まぶたがやわらかく細まる、口元の口角がほどける、最後に斜め左前を見る。Image1本人が「今日、すごく楽しいね。」と一度だけ自然に発声する。唇の動き、息、表情、声を完全に同期させる。発声中はBGMを控えめにして声を前へ出し、言い終わりの短い余韻でクリーンギターとシェイカーが戻る。街路樹の葉の前景ぼけが短くレンズを横切り、夜の川沿いへ切り替わる。 Cut 3:7.2–11.0秒|青紫の夜に変わった川沿いの散歩道。カメラの位置はImage1の右側面、目線と同じ高さ、人物サイズは横顔が読める中景、背景の消失軸は川沿いの遊歩道から遠い花火の空へ伸びる。目的は、夜空の変化がImage1の驚きとときめきへ届く瞬間を見せること。Image1が一度だけ空を見上げる。髪束とスカートの裾が夜風に遅れて揺れた瞬間、遠い夜空で紫、桃、金の花火が一発大きく弾ける。花火の光は顔に点や線として重ねず、髪の外周と衣装の縁にだけ柔らかな面光として返す。花火が弾ける瞬間に、BGMへあたたかいシンセパッドと細いストリングスを加えて一段だけ広げる。カメラは右側からわずかに寄り、驚きからときめきへ変わる瞳と微笑みを読み取れる距離を保つ。 Cut 4:11.0–15.0秒|花火の余韻とタイトル。カメラの位置はImage1の左斜め前の三分の四、目線と同じ高さ、人物サイズは胸上、背景の消失軸は右側の夜空の奥へ開く。目的は、Image1の顔とタイトルを互いに邪魔せず一枚の余韻として読ませること。Image1を画面左三分の一の胸上サイズに保ち、右側の夜空だけをタイトル用の余白として開ける。Image1は花火を見たまま一度ゆっくり瞬き、横顔からわずかに斜め前へ表情を戻し、澄んだ笑顔で止まらず自然に呼吸を続ける。夜空の右側に、顔・瞳・口元・髪飾りから十分離して二行の清潔なタイトル処理を表示する。小さな乳白色の文字で「この夏、君との出会いがときめきにかわる」、その下に大きな深い藍色と淡いラベンダーの縁光で「真夏の夜」。字幕ではなく作品タイトルとして表示し、ほかの読める文字、ロゴ、透かしは出さない。カメラはImage1を小さくしない範囲でほんの少し引く。15.0秒ちょうどで、Image1の顔とタイトルの両方が完全に読め、最後の花火の尾が夜空で消える直前に、ピアノの短い余韻でカットする。39:T1c4b,High-quality anime footage. High-quality anime, 2D hand-drawn. Facial expression changes proceed in the order of eyes -> eyebrows -> eyelids -> mouth -> gaze. [Character Fixation] Maintain the character from Image1 as the same person throughout. Image1 is the only person appearing on screen. Maintain small, delicate round facial features, large purple to lilac jewel-like eyes with multiple white catchlights, thick upper eyelashes, faint cheek redness, long pastel pink hair tied in two bunches on the sides, loose curls on the forehead, purple flower ornaments, and dark blue ribbons. The white short-sleeved sailor-collared top, dark blue and gold trim, lavender pleated skirt, dark blue ruffled hem, and purple jewel belt do not change. Only expressions, gaze, natural mouth movements, posture, breathing, and the swaying of hair and skirt in the wind may change. No change to a different person, face averaging, hairstyle change, costume swap, clones, mirror images, reflections, other people, hands, shadows, or silhouettes. The conversation partner does not appear on screen; her gaze to the diagonal left front represents the presence of a date. The camera is always from an objective third-party perspective. [Art Style Fixation] Maintain the delicate hand-drawn line art of Image1 with faint purplish line colors, transparent multi-layered shadows, soft gradients, milky pink and lavender, dark blue and gold accents, fine hair texture, jewel-like sparkle in the eyes, elegant highlights, and the information density of skirt pleats and flower ornaments. The summer city, cafe, riverside, fireworks, and sky are all drawn as high-density 2D hand-drawn background art. Avoid thick lines, heavy outlines, simplified TV anime, flat cell shading, low-density backgrounds, smooth CG/3D conversion, photo-like textures, dull colors, expressionless faces, or mixed art styles. The reference image is only for appearance and style; do not reproduce the stone corridor, castle, pose, composition, or camera distance of the original image. All cuts represent new summer urban date scenes. [Prop and Sound Fixation] There is only one transparent iced tea cup, owned only by Image1. At the beginning of Cut 1, Image1 holds it in both hands in front of her chest, takes a sip, and at the end of Cut 1, Image1 herself quietly places it on the cafe table with her right hand. The cup remains on that table and does not appear on screen from Cut 2 onwards. Fresh romance game-style instrumental BGM without vocals. Use soft electric piano, clean guitar, subtle shaker, and faint synth pads to naturally build tension from evening to night. Synchronize the small sound of ice touching inside the cup, distant ambient city sounds, the rustle of clothes, footsteps, and the sound of fireworks launching with visible actions. Lower the BGM slightly just before and during speech, allowing Image1's own Japanese voice to be heard clearly. Do not include songs, narration, the other person's response, or other voices. Cut 1: 0.0–3.6s | Corner cafe at dusk. Camera position is three-quarters to the left front of Image1, at eye level, figure size is chest up, background vanishing axis extends from the back of the table to the right back of the street hit by the sunset. The goal is to simultaneously read the sip of iced tea and the first flicker of excitement in Image1's eyes. Image1 holds the transparent cup of iced tea with both hands and takes a sip while smiling. The ice makes a clear sound once, and the setting sun faintly illuminates the rim of the cup and the outer edge of her hair. Image1 firmly places the cup on the table with her right hand, lifts her gaze to the diagonal left front, and her eyes and the corners of her mouth brighten slightly. The camera slides briefly sideways at the same height, a shadow of the cafe awning crosses in front of the lens for a moment to connect to the next street. Cut 2: 3.6–7.2s | Shopping street at sunset. Camera position is three-quarters to the left front of Image1, slightly higher than the waist, figure size is medium shot, background vanishing axis continues to the left back of the shopping street in her direction of travel. The goal is to read the excitement in her walk and words from her face. Image1 naturally takes a step forward. As a short preparatory action before speaking, her eyes brighten slightly, her eyebrows rise just a bit, her eyelids narrow softly, the corners of her mouth relax, and finally she looks to the diagonal left front. Image1 herself naturally says "Today is really fun" once. Completely synchronize lip movement, breath, e
@haruuraeadss

Bitcoin Destroys the Federal Reserve Anime

Seedance 2.0· Vídeo
: With both hands raised, floating ₿ panels converge into one massive glowing bitcoin symbol above him like a spirit bomb. the ground beneath cracking with orange light. full anime power-up moment. He then blasts the federal reserve and destroys the existing financial system with bitcoin, replacing it and ushering in a new golden age of orange abundance.
@mirthtime

Psychedelic Pop Art Animation

Seedance 2.5· Vídeo
30秒のハイクオリティなサイケデリック・ポップアニメーション。レトロフューチャー、1970年代サイケデリック映画、現代ポップアート、日本アニメーションを融合した独創的な世界観。鮮やかなネオンカラー、紫、ピンク、エメラルドグリーン、ブルー、オレンジ。
@nanohana_hanana

Retro Anime Crime Title Sequence

MiniMax H3· Vídeo
Create a 15-second, 16:9 opening-title sequence for a stylish crime mystery. Draw from retro Japanese animation titles, hard-edged silhouettes, comic-book collage, asymmetric split screens, bold geometric color fields, English credit typography, sparse katakana accents, and a noir-jazz sensibility. Aim for 60% suspense and 40% jazz: mysterious, cool, agile, and urban—never horror, heavy drama, or a cheerful jazz music video. Build the sequence as motion-graphics collage: linework appears over black, split-screen boundaries snap into place, then color blocks and frames assemble piece by piece. Character silhouettes, prop close-ups, and English credits slide, pop, and reveal through masks on the beat. Keep it designed and graphic, not like conventional narrative animation. Credits must be clean and legible. Animate thin frames drawing on, names sliding in, letters appearing one at a time, or color blocks revealing type, then hold briefly. Do not introduce Chinese text, garbled characters, or misspellings. Each role and each name appears once only; do not assign multiple roles to the same name. Vary the transitions: circular vinyl-record wipes, vertical car-door cuts, long character shadows wiping frame, red-line slices, oversized letter masks, split-screen reconfigurations, hard color-block cuts, and tiled frames snapping into place. Keep every transition crisp, rhythmic, suspenseful, and collage-driven. No soft dissolves or fluid morphs. BGM: an original 15-second title cue, 60% suspense and 40% jazz. Use a low drone, tense string pizzicato, cool synth pulses, low kick, sparse brushwork, fragments of walking bass, short baritone-sax phrases, and clipped brass accents. Build suspense with low frequencies and hi-hat in the first 2 seconds; bring in the low beat at 3 seconds, jazz-bass movement at 6 seconds, and a short sax/brass riff at 10 seconds. Freeze the final 2 seconds on a tense chord and drum hit. Keep it mysterious and criminally cool, never upbeat, and do not imitate an existing melody.
@MiniMax_AI

Anime Characters in Photorealistic Cafe

Seedance 2.0· Vídeo
Use Image A and Image B as the two main characters in all shots. Image A{{image A }}: preserve her exact anime illustration identity, hairstyle, face, blue flower hair accessory, outfit, proportions, and overall design. Image B{{image B }}: preserve her exact anime illustration identity, hairstyle, large striped ribbon, twin-bun hairstyle, face, gothic striped outfit, proportions, and overall design. Both characters must remain anime-style illustrations with crisp clean line art, cel-shaded flat colors, expressive anime eyes, and zero photorealism on the characters. All other elements — the SNS-worthy cafe interior, marble tables, glass parfait cups, fruit, cream, gold leaf, desserts, plates, drinks, windows, lighting, other customers, plants, reflections, and background architecture — are fully photorealistic. Setting: a trendy Instagrammable cafe in the afternoon. Soft natural sunlight through large windows, pastel decor, marble tabletops, elegant dessert displays, hanging plants, glass shelves, warm bokeh lights, stylish customers in the background, cozy but luxurious atmosphere. The mood is cute, fashionable, cheerful, and dreamy. Seating layout must remain fixed in every shot. Image A always sits on the viewer-left / camera-left side of the table, closer to the window side. Image B always sits on the viewer-right / camera-right side of the table, closer to the cafe interior side. They are seated side by side on the same elegant sofa bench, not facing each other across the table. The ultra-luxury oversized parfait is placed on the marble table directly in front of them, centered between Image A and Image B. Do not swap their seats. Do not change their left-right positions. Do not make Image A appear on the right side. Do not make Image B appear on the left side. Maintain the 180-degree rule throughout the video. The camera may push in, pull back, tilt, or gently slide sideways, but it must never cross to the opposite side of the table. Avoid full orbit shots around the table because they may reverse the characters’ positions. The main dessert is an ultra-luxury oversized parfait placed between the two girls: a tall crystal glass filled with many colorful layers of strawberry jelly, vanilla cream, chocolate mousse, fresh strawberries, blueberries, melon, peach slices, macarons, wafer sticks, glossy sauce, whipped cream, edible flowers, sparkling sugar, and delicate gold leaf. The parfait should look huge, premium, photorealistic, and extremely SNS-worthy. 15-second cinematic video, 24fps, smooth motion, clear emotional flow, character consistency across all shots. Shot 1 [CAFE ENTRANCE — DISCOVERY] Image A and Image B enter a beautiful SNS-worthy cafe together. They look around with sparkling eyes, impressed by the stylish interior and dessert display case. The camera tracks backward in front of them as they walk inside. Other customers and cafe staff move naturally in the photorealistic background. Their expressions show curiosity and excitement. Cut to Shot 2 [TABLE SEAT — THE PARFAIT ARRIVES] The two girls sit side by side on the same elegant sofa bench at a marble cafe table near a large sunlit window. Image A is on the viewer-left / camera-left side, closer to the window. Image B is on the viewer-right / camera-right side, closer to the cafe interior. A waiter places an ultra-luxury oversized parfait in the center of the table directly in front of them. Image A leans forward with delighted surprise. Image B’s eyes widen softly, looking amazed. Close-up on the enormous parfait sparkling under the cafe lighting, then cut to their happy faces. Cut to Shot 3 [SNS MOMENT — TAKING PHOTOS] Image A and Image B excitedly admire the parfait before eating. Image A gently adjusts the angle of the parfait slightly, while Image B holds up a smartphone to take a cute photo. The parfait glows beautifully with fruit, cream, macarons, edible flowers, and gold leaf. The camera slowly pushes in and gently slides from left to right without crossing the table axis, keeping Image A on the viewer-left and Image B on the viewer-right at all times. Their mood is playful, stylish, and excited. Cut to Shot 4 [FIRST BITE — SWEET HAPPINESS] Both girls pick up their spoons and take their first bite of the parfait. Image A smiles softly with a calm, elegant expression. Image B reacts with a bright, adorable smile, clearly enjoying the sweetness. Close-up on spoons scooping cream, fruit, jelly, and chocolate layers from the parfait. Their hands should remain natural and correctly drawn. Focus on their expressive anime eyes and joyful reactions. Cut to Shot 5 [CAFE JOY — SHARING THE MOMENT] The two girls continue eating the luxurious parfait together, laughing gently and chatting. Image A points at a cute macaron decoration on top of the parfait. Image B happily reacts and leans in slightly while smiling. The camera pulls back into a wide cinematic shot: the two anime-style girls seated at the center of a dreamy photorealistic cafe, surrounded by warm sunlight, pastel decor, desserts, and soft bokeh lights. End with a gentle crane-out while keeping the camera on the same side of the table so Image A remains on the left and Image B remains on the right. Emotional tone: cute, cheerful, luxurious, stylish, friendly, dreamy, and SNS-worthy. Focus on the girls’ expressions at every beat: curiosity, surprise, delight, sweetness, and relaxed happiness. Keep Image A and Image B visually consistent in every shot. Do not change their outfits, hairstyles, accessories, proportions, or core design. Do not make the characters photorealistic. Avoid outline jitter, flicker, warped hands, extra fingers, extra limbs, distorted faces, melting desserts, or inconsistent character details. The parfait must remain photorealistic, tall, luxurious, colorful, and visually delicious throughout the video. Background customers should move naturally and realistically, without drawing attention away from the two girls and the parfait.
YouMind

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