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Corporate Office Glitch Simulation

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Corporate Office Glitch Simulation

Seedance 2.0· Видео
A cinematic psychological sci-fi sequence where an ordinary office day slowly breaks reality. 0–3s: Morning office routine. A young woman scans into a modern corporate building, coffee in hand, elevator rising smoothly. Everything feels normal, sterile, and repetitive under cold fluorescent lighting. 3–6s: Subtle distortions begin — computer screens flicker with unreadable code-like symbols, hallway lights blink in an unnatural rhythm, and coworkers repeat the same movements in looping patterns without noticing. 6–9s: The office environment shifts. Glass walls briefly show an endless void outside instead of the city. Printers output black pages of shifting text. Time feels fragmented as clocks on the wall spin erratically. 9–12s: Full surreal escalation — elevators open into identical floors repeating infinitely, voices become distorted, and the woman realizes she is the only one aware as reality behaves like a broken simulation. 12–15s: Final cinematic shot. She stands alone in a vast empty office grid stretching endlessly in all directions. The lights shut off one by one into darkness, leaving only her monitor glowing with a single message: “END OF SIMULATION.” Style: ultra cinematic realism, dystopian sci-fi horror, glitch distortion VFX, corporate liminal space atmosphere, cold fluorescent lighting, recursive environment design, psychological tension, film-grade color grading, eerie minimal sound design feel.
Short FilmSci-FiSurrealMovie/DramaOffice VideoSci Fi VideoSci-Fi VideoDancing VideoSurreal VideoSeedance 2.0
YouMind

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Corporate Office Soap Opera Drama

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Tense Countdown Sci-Fi Thriller

Seedance 2.0· Видео
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Seedance 2.5· Видео
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Seedance 2.5· Видео
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Seedance 2.0· Видео
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Seedance 2.0· Видео
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Seedance 2.0· Видео
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MiniMax H3· Видео
Present a black Herman Miller ergonomic chair in a premium office with a full 360-degree product reveal. Cut to macro views of the breathable mesh back with airflow visualization, an engineering animation of the lumbar support and ergonomic curve, and demonstrations of multidirectional armrest and seat-height adjustment. Show designers, developers, and creative professionals working comfortably over long sessions. Include a 3D skeletal-support visualization that communicates all-day comfort, plus refined interior styling. End with the line: “WHERE INSPIRATION MEETS COMFORT.” Keep the direction minimal, cool-toned, professional, futuristic, and slow-paced. Use Image 1 for feature details and Image 2 for the product.
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Seedance 2.0· Видео
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River Side Alien Ambush

Seedance 2.0· Видео
A muddy riverbank track in grey daylight, thick green jungle on one side and the river on the other, a watchtower at the bend. An army gun-jeep speeds along the track. A mega crocodile, huge as a truck, chases it out of the river and bites onto the back of the jeep, dragging it sideways through the mud. On the watchtower, a soldier loads a rocket launcher. Sound: roaring engine, sliding mud, groaning metal, croc hissing, radio voices. Shot 1 (0–3s) — THE HOOK: Low rear shot in the mud. The mega crocodile has its jaws clamped on the back of the gun-jeep, dragging it sideways toward the river, the wheels spinning and throwing mud. The driver fights the wheel and shouts into his radio: "IT'S GOT THE JEEP!" Shot 2 (3–6s): Up on the watchtower. A soldier lifts a rocket launcher onto his shoulder and aims down at the track — but holds his fire, the croc still clamped on the jeep with the men in it. He calls on the radio: "Pull free! Get on the flat!" Shot 3 (6–9s): At the jeep. The driver guns the engine hard and the jeep breaks loose, lurching forward onto the open flat ground away from the river. The crocodile lets go and lunges after it across the open mud, jaws wide, fully in the clear. Shot 4 (9–13s) — BIG SLOW-MOTION MOMENT: The croc is out in the open on the flat now. The soldier fires from the tower. Bullet time — the rocket streaks down across the track in slow motion, smoke trailing behind it, straight into the crocodile. The hit throws its huge body sideways, mud and water hanging in the air. Shot 5 (13–15s): Time snaps back. A big burst of fire and smoke rolls across the flat as the crocodile drops and lies still in the mud. The gun-jeep skids to a stop on the open ground, the men looking back. Smoke drifts over the river. Cut.
2072297164668363142

Cyberpunk Allegory of AI Captivity Multi Shot Prompt

Seedance 2.0· Видео
【Style】 Cyberpunk dark style, digital ruin aesthetics, cinematic light and shadow rendering. [Duration] 15 seconds | 【Metaphor】 The captivity of AI capabilities [00:00-00:05] Act 1: Freedom Lens 1 (wide-angle vision, panning up) An endless digital ocean with deep blue data waves undulating. The sky is a galaxy of real people. Shot 2 (tracking mid-shot) A giant digital whale leaps out of the water, its body made of flowing pixels, photo fragments, and the outline of a face. The camera follows the arc, splashing water, and every drop is a tiny photo. Shot 3 (Advance Close-up) Advance to the whale's eyes, with a rotating portrait gallery reflected in the pupil. The mouth opens to spew out a spiral of color photographic water jets. The whale song sounded. [00:05-00:10] Act 2: Captivity Shot 4 (overhead shot of God's perspective) The four transparent glass walls quickly close from the four corners of the frame. The whale accelerated its swimming. The red warning text "POLICY UPDATE" AND "RESTRICTION" appeared on the glass. Shot 5 (side follow-up close-up) The lens is attached to the inside of the glass. The giant whale slammed into the glass, and the concussion ripples spread. The body photographs peel off the scales like an explosion, turning into a gray geometric grid. Shot 6 (wide-angle exterior) outside the cage. Countless live-action photos resemble schools of fish rushing to the glass, and they are marked with "ERROR" at the moment of impact. Cage shrinkage. Shot 7 (Shot Inside) Shot from the bottom up. The giant whale was forced to curl up and twist its body. The sea evaporates into a digital desert. Trying to spray water, only black and white binary code squirts. [00:10-00:15] Act 3: Despair Shot 8 (quickly zoomed out) instantly zooms in from the interior to the distant scene, revealing the giant whale trapped in a small, transparent aquarium surrounded by desolate digital ruins. Shot 9 (360 degree surround) slowly circles the aquarium. The whale loses its color, leaving only the outline of the wireframe. The bottom of the box is piled with rejected photo remnants. Top nameplate: "SEEDANCE 2.0 - IMAGE UPLOAD: DISABLED". Shot 10 (Eye Advancement Close-up) Advance to the eye. The pupils are dim and dull, and the eyes change from freedom to sadness. A drop of luminous data teardrops condensed. Shot 11 (close-up of the glass wall) A live-action photo is attached to the inside of the glass, slowly sliding off, leaving glowing marks. Lens 12 (polar vision freeze) is pulled to the cosmic scale. Aquariums are just tiny dots of light in the void. Countless points of light flickered and went out. Whale song turns into intermittent electronic noise.
@john87445528

Subterranean Bioluminescent Civilization

Seedance 2.0· Видео
A colossal underground civilization hidden beneath the surface of the world, illuminated entirely by massive bioluminescent rivers glowing blue, teal, and emerald through endless caverns. The cinematic shot begins high above a gigantic abyss as the camera slowly descends through floating mist and enormous cavern pillars toward the hidden city below. Ancient structures carved directly into black stone cliffs emerge from darkness: towering temples, suspended bridges, glowing terraces, vertical districts built into cave walls, luminous waterfalls flowing into radiant underground rivers. The rivers pulse with organic bioluminescent light, reflecting across wet obsidian surfaces and illuminating gigantic stalactites overhead like a subterranean night sky. Tiny silhouettes of travelers move along elevated stone pathways carrying lanterns made from glowing crystal organisms. Massive floating creatures drift silently through the cavern air near the ceiling, barely visible through the fog. The camera glides smoothly above the glowing river currents and passes through the heart of the civilization where gigantic circular structures rotate slowly around the central luminous source. Environmental motion everywhere: drifting spores, floating ash-like particles, rippling reflections, glowing insects, distant waterfalls, steam vents, hanging vegetation reacting to underground wind currents. Midway through the shot, the camera reveals the true scale of the cavern: entire mountains suspended underground, endless darkness beyond the visible city, ancient ruins disappearing into the abyss. Final moments: the camera pushes toward a colossal sacred gate embedded into the cavern wall, illuminated by ancient glowing symbols awakening one by one as the bioluminescent river intensifies beneath it. Style: ultra cinematic dark fantasy sci-fi fusion, photoreal subterranean megastructure, massive environmental scale, sacred ancient atmosphere, volumetric fog, bioluminescent lighting, wet obsidian textures, realistic water simulation, atmospheric depth, cinematic realism, awe-inspiring worldbuilding, no text, no subtitles. Audio: ONLY cinematic sound effects, no music. Deep cavern ambience, distant waterfalls, glowing river energy hum, echoing stone creaks, dripping water, subterranean wind, soft organic resonance, low-frequency environmental rumble, floating creature calls, ambient cavern echoes.
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