Animate supplied drawings while retaining their lines, colors and paper character, using examples of sketchbook animals, flowers and a night landscape.
2026.10.07
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Hand-drawn animation uses the lines, colors and paper texture of supplied artwork in moving scenes. The sample shows animals on a hill, flowers and a sunflower, then houses and a moon at night. This is distinct from any video that happens to contain animals or character action. The key is which features of the input art stay recognizable and which elements move. Separate features to preserve from details that may change.
The source asks for extensive use of hand-drawn input images, a high-definition playful video made with JavaScript, and sounds matching the frames. It also refers to files in video-examples/, especially twitter_claude.mp4, for inspiration without copying. The sample frames move from drawings of animals and flowers to a night landscape. Those frames alone do not establish a complete short-film narrative or exact character identity; the supported topic is use of drawn assets.
This source explicitly requires input drawings. Prepare those files and the referenced video, or specify an accessible replacement. Check scan or photo backgrounds, margins and the positions of animals, flowers or other moving subjects. Identify lines and colors that should remain. Confirm permission to use the assets. A file path written in a prompt does not itself supply the referenced file or guarantee access.
Manually select Claude Opus 5.5 in the agent model menu beside the PC input box or at the top on mobile. Provide the drawings and references, and read the JavaScript and sound requirements. Check subject features, lines, colors, paper texture and appearance changes between scenes. Complete preservation of every drawing or matching motion and sound is not guaranteed. Review asset use and audio alignment in the result.