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Motion Graphics Video

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Motion Graphics Video

Design motion graphics video concepts with geometric forms, directional movement, and a clear visual hierarchy.

2026.07.22

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Rotating Product Page Reveal

MiniMax H3· Video
Reveal the layout from top to bottom. Upper and center typography slides down; lower typography slides up. Once the central product appears, let it rotate subtly.
@MiniMax_AI

Precision Costume Swap

MiniMax H3· Video
Two magicians stand onstage facing the audience and perform a “swap” illusion. They wave their wands simultaneously and smoke rises. When it clears, their suit colors have exchanged: the magician on the left now wears white, and the one on the right now wears black. Their glove colors do not change. They bow; the red curtain closes behind them and gradually shifts from deep red to dark blue.
@MiniMax_AI

Automotive Website UI Animation

MiniMax H3· Video
Animate the website UI: the top headline slides down into place, the copy panel below slides up, and the car’s lights shift from dark to red.
@MiniMax_AI

Animated Gallery Poster

MiniMax H3· Video
Animate the source artwork as a motion poster while preserving its white gallery border, inner frame, red/white/black palette, 3D collectible-figure look, and original layout. Add a light, playful type-on sound whenever text appears.
@MiniMax_AI

Retro Anime Crime Title Sequence

MiniMax H3· Video
Create a 15-second, 16:9 opening-title sequence for a stylish crime mystery. Draw from retro Japanese animation titles, hard-edged silhouettes, comic-book collage, asymmetric split screens, bold geometric color fields, English credit typography, sparse katakana accents, and a noir-jazz sensibility. Aim for 60% suspense and 40% jazz: mysterious, cool, agile, and urban—never horror, heavy drama, or a cheerful jazz music video. Build the sequence as motion-graphics collage: linework appears over black, split-screen boundaries snap into place, then color blocks and frames assemble piece by piece. Character silhouettes, prop close-ups, and English credits slide, pop, and reveal through masks on the beat. Keep it designed and graphic, not like conventional narrative animation. Credits must be clean and legible. Animate thin frames drawing on, names sliding in, letters appearing one at a time, or color blocks revealing type, then hold briefly. Do not introduce Chinese text, garbled characters, or misspellings. Each role and each name appears once only; do not assign multiple roles to the same name. Vary the transitions: circular vinyl-record wipes, vertical car-door cuts, long character shadows wiping frame, red-line slices, oversized letter masks, split-screen reconfigurations, hard color-block cuts, and tiled frames snapping into place. Keep every transition crisp, rhythmic, suspenseful, and collage-driven. No soft dissolves or fluid morphs. BGM: an original 15-second title cue, 60% suspense and 40% jazz. Use a low drone, tense string pizzicato, cool synth pulses, low kick, sparse brushwork, fragments of walking bass, short baritone-sax phrases, and clipped brass accents. Build suspense with low frequencies and hi-hat in the first 2 seconds; bring in the low beat at 3 seconds, jazz-bass movement at 6 seconds, and a short sax/brass riff at 10 seconds. Freeze the final 2 seconds on a tense chord and drum hit. Keep it mysterious and criminally cool, never upbeat, and do not imitate an existing melody.
@MiniMax_AI

Interactive Otome Game Transition

MiniMax H3· Video
Use the first image as the exact opening frame and the second as the exact ending frame. Create a transition within a premium Chinese otome visual-novel interface, capturing an intimate backstage moment before and after a performance. Move naturally from “Choose to watch his performance” to “Han Xu reacts with intrigued interest after hearing the heroine.” Reveal UI copy, choices, and dialogue boxes with refined otome-game motion design. Keep transitions fluid and the romantic tension suggestive but restrained.
@MiniMax_AI

Sportswear Product Landing Page

MiniMax H3· Video
Create a dynamic product-landing-page UI/UX demo inspired by Nike’s digital language, built around the product in Image 1. Use oversized, bold, italicized sans-serif typography and backgrounds that combine speed-driven light streaks with dark carbon fiber or breathable performance-mesh textures. Show a smooth, fast, powerful scroll through the page, plus high-impact hover interactions with scale-ups and color inversion.
@MiniMax_AI

Neon Laundromat Encounter

MiniMax H3· Video
15 seconds, 16:9 landscape. Combine a live-action late-night laundromat with hand-drawn luminous animation. The small self-service laundromat has gently flickering fluorescent lights, running washers, plastic baskets, a worn bench, and one sock on the floor. Keep the space quiet and faintly nostalgic. Use a one-handed phone-camera feel with visible shake, exposure fluctuation under white fluorescent light, environmental reflections in glass, and delayed autofocus at close range. Avoid polished commercial composition; it should feel like an authentic late-night encounter, filmed while following a strange apparition.
@MiniMax_AI

Hand-Drawn Kitchen Creature

MiniMax H3· Video
15 seconds, 16:9 landscape. Blend live-action footage of a small kitchen at dusk with hand-drawn luminous animation. The last sunset light lingers at the window. The lived-in kitchen contains an old wooden table, a half-washed mug, a lightly fogged glass bottle, and a hanging dish towel. Shoot as if someone is filming one-handed on a phone: subtle hand tremor, hesitant close-focus pulls, backlit exposure breathing, and slightly coarse noise in the shadows. It should feel like an astonishing event captured in a rush at home, not a carefully dressed commercial. Do not show giant eyes, split mouths, fangs, threatening behavior, lunges, sudden black frames, or jump scares. Use only room tone, cloth friction, a soft mug clink, faucet drips, the camera operator’s footsteps and quiet breathing, plus gentle electronic tones and tiny vocalizations from the drawn creatures.
@MiniMax_AI

Interactive Game Equipment UI

MiniMax H3· Video
Use Image 1 for the character and Image 2 for the UI style. [0–2 seconds] High-angle overhead shot. The character sits on a vivid, highly saturated purple floor, looks up at camera, and matches Image 1. A game menu appears on the right: START NEW GAME, CONTINUE (highlighted), SETTINGS, EXIT GAME. Player profile MINIMAX appears top left. The cursor selects CONTINUE. [2–4 seconds] Smoothly push in to her right arm. A RIGHT ARM EQUIPMENT panel slides in from the right. PHANTOM GRIP is selected, then the selection moves to CHRONOS CLAW. Her mechanical hand reconfigures: fingers separate, new claw-like joints lock into place, and cyan LEDs flare brighter. [4–7 seconds] Arc smoothly to her left. An ARMAMENT CUSTOMIZATION grid slides in, showing hand, forearm, elbow, and upper-arm components. The selector cycles rapidly. Her left arm disassembles section by section: the forearm plate releases, new armor slides in, the elbow joint swaps, and the hand reconfigures, with exposed wiring and pistons visible during the change. [7–8.5 seconds] Pull back to a medium shot. CONFIRM CONFIG flashes; click it. All UI panels collapse inward and vanish. She uncrosses her legs and settles into a relaxed seated pose with one knee raised, lifting the prosthetic hand for a subtle post-configuration movement. [8.5–10 seconds] A LOADING bar appears along the bottom and races from 0% to 100%. The saturated purple environment darkens as shadows creep inward and warm golden light begins to bleed through. [10–15 seconds] As she stands, the full world loads around her: a dense cyberpunk slum with flickering neon, rain-wet streets, moving crowds, passing motorcycles, tangled overhead cables, and stacked buildings stretching toward futuristic towers. Settle into a third-person camera behind her. HUD elements fade in: minimap top right, health and ammo bottom left, then a mission marker. She steps into the street.
@MiniMax_AI

Psychedelic Pop Art Animation

Seedance 2.5· Video
30秒のハイクオリティなサイケデリック・ポップアニメーション。レトロフューチャー、1970年代サイケデリック映画、現代ポップアート、日本アニメーションを融合した独創的な世界観。鮮やかなネオンカラー、紫、ピンク、エメラルドグリーン、ブルー、オレンジ。
@nanohana_hanana

What are motion graphics video prompts?

Motion graphics video prompts describe the visual system behind an animated scene before the final edit is produced. They can define geometric shapes, color blocks, light trails, icons, typography zones, and the direction of movement so a model can create a useful key visual or storyboard starting point. This approach works well for brand openers, product explainers, event title sequences, social promotions, and data-led content. Instead of using a vague phrase such as motion graphics, specify the aspect ratio, focal object, palette, background density, title-safe area, and transition direction. The more clearly the visual hierarchy is described, the easier it becomes to turn one still into a consistent sequence.

Common use cases

  • Brand introduction openers and transition frames
  • App or service feature explainers
  • Event, exhibition, and performance title sequences
  • Short promotional videos for YouTube and social media
  • Rhythmic presentations of numbers, icons, and data

How to plan the frame

Start with the purpose of the video and the first element viewers should notice. If the logo is the focal point, reserve contrast and breathing room. If the product or statistic leads the scene, describe its scale and position. Add the delivery format, such as 16:9, square, or vertical, and limit the number of dominant colors. Repeating a small visual vocabulary of circles, lines, cards, or gradients helps separate shots feel like one branded system.

Why this prompt is useful

Motion graphics usually need a visual plan before animation begins. These prompts organize the elements and their hierarchy so designers, editors, and marketers can work from the same direction. Once a promising key visual appears, you can create variations by changing only the shape size, accent color, or movement axis. That makes the concept easier to test before investing time in a full sequence.

Related prompts

  • YouTube Intro
  • YouTube Ending
  • Game Thumbnail
  • Poster

Prompt writing tips

  1. State the video purpose and publishing platform first.
  2. Describe the focal object, palette, aspect ratio, and empty space in that order.
  3. Add visible movement cues such as a direction for lines, shapes, or light.
  4. Keep titles short and reserve a safe area for readable type.
  5. Give each frame one visual hero instead of stacking every effect at once.

If the result feels crowded, reduce the number of shapes and colors, then reserve a dedicated title zone. A well-structured key visual can become a practical reference for editing, compositing, and animation.

Frequently Asked Questions

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