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Disaster Scene

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Disaster Scene

폭풍, 충돌, 붕괴, 거대한 자연 현상처럼 재난 영화의 스케일을 가진 영상 장면을 만들 때 쓰는 태그입니다.

2026.07.02

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Titanic Cinematic Sequence

Seedance 2.0· Video
Create the most emotionally powerful and visually overwhelming Titanic cinematic sequence ever made — a 15-second masterpiece that feels like the ending of humanity itself. Hyperrealistic IMAX filmmaking, terrifying Atlantic storm atmosphere, colossal ocean scale, emotional devastation, award-winning Hollywood VFX, absolute stop-scrolling perfection.\n\n0–2 SECONDS\nPitch black screen.\nOnly the sound of freezing wind and distant ocean waves.\nThen—\na tiny warm light appears in darkness.\n\nThe camera slowly reveals the RMS Titanic emerging from endless black fog like a ghost from another world.\nEvery window glows gold against the freezing blue Atlantic night.\nThe ship feels impossibly gigantic.\n\n2–5 SECONDS\nThe camera races low across violent ocean waves directly toward Titanic at breathtaking speed.\nMassive water splashes hit the lens.\nPassengers stand along the bow under moonlight while their clothes whip violently in the icy wind.\nA woman closes her eyes peacefully.\nEverything feels beautiful.\nToo beautiful.\n\n5–8 SECONDS\nWithout warning—\nthe soundtrack completely cuts.\n\nA colossal iceberg suddenly appears beside the ship, illuminated by a single lightning strike.\nFor one horrifying second, the entire world becomes silent.\n\nThen—\nIMPACT.\n\nMetal twists like paper.\nIce explodes across the deck in ultra slow motion.\nThe sound design becomes deafening and terrifying.\n\n8–12 SECONDS\nRapid cinematic chaos montage:\nflooding corridors,\npeople running in panic,\nsteam bursting from engine pipes,\na child crying,\nlifeboats swinging above black freezing water,\nthe orchestra continuing to play while the ship dies around them.\n\nCamera movement becomes frantic and unstable like real disaster footage.\n\n12–15 SECONDS\nFinal god-level cinematic shot.\n\nThe Titanic stands vertically beneath the storm clouds while thousands of glowing lights reflect across the Atlantic Ocean.\nThe ship slowly begins disappearing beneath the freezing water as people scream in the darkness.\nThe camera ascends higher and higher into the sky until Titanic becomes only a tiny glowing memory swallowed by the endless black ocean.\n\nFinal frame:\ncomplete silence.\nOne distant emergency flare rises into the night sky.\nCut to black.\n\nSTYLE:\nAbsolute cinematic perfection, James Cameron realism, Christopher Nolan tension, Denis Villeneuve atmosphere, ultra-detailed water physics, emotional orchestral soundtrack, volumetric fog, cinematic lightning, deep shadows, realistic destruction simulation, anamorphic lens flares, haunting beauty, Oscar-winning VFX, 8K IMAX masterpiece, unforgettable emotional ending.
YouMind

Cliffside Highway Coastal Disaster

Seedance 2.0· Video
Hyperrealistic cinematic coastal disaster, ocean cliff highway, violent atmospheric storm surge, road erosion physics, continuous high-speed motion, ground-level chase perspective behind motorcycle rider (no visible hands emphasis), wind pressure, collapsing asphalt, hard cuts only, no fade, no dissolve, no morph transition Shot 1: Camera follows a motorcycle racing along a narrow cliffside road above violent ocean waves Cut to Shot 2: Cliff face begins collapsing sideways into the sea in massive chunks Cut to Shot 3: Road surface fractures directly under the motorcycle, forcing rapid lane shifts Cut to Shot 4: Ocean surge rises vertically against cliff, forming a moving wall of water Cut to Shot 5: FULL ACTION as entire highway segments detach and fall while motorcycle threads through collapsing gaps Cut to Shot 6: IMPOSSIBLE MOMENT: rider crosses a falling road slab rotating mid-air before landing back onto a narrowing strip Cut to Shot 7: Cliffline breaks continuously, shortening the path every second Cut to Shot 8: Wind and spray create near-whiteout as ocean overtakes lower cliff levels Cut to Shot 9: Final: road ends mid-collapse as ocean surge engulfs the frame
YouMind

Chaos in the Market

Seedance 2.0· Video
Generate a Video: SCENE 10 — THE LAST RECORDING Attachments: CITY ANOMALY (Environment Reference), MAIN CHARACTER (Character Appearance) Duration: 10 seconds Audio: Heavy breathing. Running footsteps. People screaming. Car alarms. Deep distant rumbling. Concrete collapsing. Wind. No background music. Prompt Source images are only used as visual references. Maintain the colossal anomaly exactly as shown in the reference image. Transform into fully photorealistic live-action footage. Ultra realistic. True live action. Authentic found-footage. Real handheld recording. Grounded cinematic realism. One continuous shot. Natural handheld instability. Strong motion blur during running. Natural autofocus hunting. No cuts. No teleportation. No CGI look. No visual effects. The recording begins in unstable accidental selfie view while the operator continues sprinting through the crowded city. Only part of the operator's terrified face is visible as the camera violently shakes with every step. Heavy breathing dominates the audio. The operator gasps, "No... no... keep going!" The camera suddenly jerks downward as the operator trips and falls hard onto the pavement. The recording tumbles across the ground before coming to rest on its side, pointing upward toward the skyline. The operator scrambles back to their feet and runs out of frame, leaving the camera behind. For a brief moment, only the sky and surrounding skyscrapers are visible. Then the impossibly colossal organic hand, exactly matching the attached reference image, slowly descends through the storm clouds in the distance. The enormous hand slams into the skyline far away, sending a massive shockwave through the city. Buildings disappear behind towering clouds of dust and debris as thick smoke rapidly fills the horizon. Orange firelight flickers deep within the expanding dust cloud while the sky darkens. The camera remains abandoned on the ground, trembling slightly from the distant impact. Dust begins drifting toward the lens. The image becomes increasingly obscured by smoke and airborne debris. The recording abruptly cuts to black, as if the device stopped recording or lost signal at the worst possible moment.
@im_shahid7

Epic Ice and Fire Disaster Action Prompt

Seedance 2.0· Video
[Style] Epic Disaster Action film, Live-Action VFX, extreme environment of ice and fire, grainy battle-damaged quality, high-speed photography, realistic physical destruction. [Duration] 15 seconds [Scene] The center of an island with a permanently altered climate. On the left is an erupting volcano and flowing lava river; on the right are millennia-old glaciers and howling blizzards. In the middle is a steam-filled death zone. [Characters (Live-Action Description)] The Magma Admiral: Dressed in a scorched dark red suit, wearing a baseball cap, with a cold and determined face, half of his body elementalized into scorching lava. The Ice General: Dressed in a white vest covered in frost, tall and languid, the air he exhales freezes into ice shards. [00:00-00:05] Shot 1: Elemental Awakening and Environmental Reshaping (Establishing the Power). Wide/Orbiting shot. The two face off. [Magma Side] The ground beneath the Magma Admiral instantly melts into a boiling red lava pool, emitting thick black smoke. As he raises his hand, a small volcano erupts behind him. [Ice Side] The Ice General, with one hand in his pocket, instantly spreads a rapidly freezing layer of ice beneath his feet, freezing the encroaching lava into black obsidian. The air is instantly filled with sharp ice shards. [00:05-00:10] Shot 2: Intense CQC Combat. Rapid Action Cuts. The two engage in fierce close-quarters combat. [Action Design] The Ice General instantly condenses a huge **Ice Saber** in his hand, swinging it at high speed. The Magma Admiral uses his elementalized **Magma Fist** to block hard. [Physical Feedback] The ice blade hitting the magma fist instantly vaporizes into large amounts of high-pressure steam, accompanied by the crackling sound of ice shattering and lava dripping. Each collision triggers a small-scale steam explosion. [00:10-00:15] Shot 3: The Final Clash of Destiny (The Final Clash). Extreme long shot/Shocking destruction. The two separate and simultaneously unleash their ultimate moves. [Special Effects Spectacle] A giant, roaring **Magma Hellhound (Lava Giant Dog form)** charges towards the opponent; facing it is a giant **Arctic Ice Bird (Blizzard form)** composed of countless ice blocks. [Ending] The two collide in the center of the frame, the extreme red heat clashing with the absolute blue-white zero. This instantly creates a super steam mushroom cloud connecting heaven and earth, the massive shockwave simultaneously shattering the ground glaciers and volcanoes. The scene ends in a white expanse of steam and energy flash.
@johnAGI168

Aircraft Engine Failure After Takeoff Four-Way Split Screen Video

Flux 3· Video
Four-way synchronized cinematic split-screen showing the same passenger aircraft experiencing a single-engine failure shortly after takeoff. Top left: cabin interior showing passengers, flight attendants, vibrating windows and the affected engine visible outside. Top right: exterior tracking camera following the aircraft as one engine produces brief sparks and stops generating normal thrust. Bottom left: cockpit perspective showing pilots responding professionally, warning indicators illuminating and flight controls being adjusted. Bottom right: aerial tracking view revealing the airport runway, aircraft flight path, surrounding city and gradual turn back toward the airport. At the 2-second mark, the engine failure occurs. The aircraft briefly yaws, pilots correct immediately, passengers react, and the plane stabilizes. The aircraft begins a controlled return toward the airport while emergency vehicles prepare near the runway. Perfect synchronization between aircraft attitude, engine behaviour, pilot actions, passenger reactions, weather and flight path across every panel. Realistic commercial aviation procedures, believable aerodynamics and cinematic documentary realism.
2081803031386194189

Giant Octopus Kaiju City Attack Video

Flux 3· Video
Build the monster, city, scale, and destruction entirely from text. style: "Photorealistic kaiju disaster film, stormy coastal metropolis, grounded structural destruction." visual_feel: "Rapid creature movement, controlled camera, heavy impacts, rain, spray, dust, readable tentacle action." duration: "15 seconds" character_modeling: octopus_monster: base: "A colossal deep-sea octopus taller than nearby skyscrapers." features: "Dark crimson-purple wet skin, pale eyes, rough suction cups, scarred mantle, eight massive muscular tentacles." movement_in_this_scene: "It never stops or poses. Four tentacles pull its body rapidly forward while the others destroy obstacles." cinematic_storyboard: 00_02_street_attack: camera: "Low street tracking backward, steady." action: "The monster crashes in immediately. One tentacle crushes buses and streetlights while another grips a glass tower." lighting: "Cold storm daylight, red siren reflections." vfx: "Water spray, glass, asphalt debris." 02_05_tower_pull: camera: "Wide rooftop side tracking." action: "Still advancing, it yanks the tower sideways. Lower floors shear apart and the structure collapses behind it." lighting: "Lightning through dark clouds." vfx: "Concrete dust, sparks, falling glass." 05_08_city_run: camera: "High aerial follow, controlled." action: "It races through several intersections. Each tentacle strike cracks roads and throws vehicles aside." lighting: "Steel-blue rain light." vfx: "Puddle bursts, fractured pavement, smoke." 08_12_block_vault: camera: "Wide frontal pull-back." action: "The monster plants two tentacles on opposite buildings, compresses, then vaults across a full city block, tearing signs and balconies free." lighting: "Storm backlight and orange fire glow." vfx: "Debris wake, rain trails, displaced smoke." 12_15_final_charge: camera: "Extreme wide slow pull-out." action: "It lands near the waterfront, sweeps through cranes and warehouses, then surges toward downtown as towers collapse behind it." lighting: "Lightning silhouette over burning streets." vfx: "Water plume, collapsing cranes, dust waves, embers." production_notes: audio_design: "Deep creature roars, rain, sirens, metal tearing, heavy impact bass." critical_constraint: "Destruction begins on frame one. Keep all eight tentacles connected, distinct, and readable. Fast creature action with controlled camera." avoid: "Slow opening, idle posing, extra limbs, tangled tentacles, anatomy drift, temporal flicker, weightless debris, chaotic camera."
2081761933305520365

Fusion Core Meltdown Battle

Seedance 2.5· Video
Close-quarters battle inside a fusion core that is undergoing controlled meltdown as a last-ditch weapon. Soldiers fight hand-to-hand on narrow catwalks while the core pulses brighter and hotter. Tracking shot following one fighter as he is thrown against a cooling line that ruptures, spraying superheated coolant. Slow-motion of the liquid freezing mid-air into sharp crystals that continue the fight. Final wide shot of the core reaching critical as the last two combatants are silhouetted against the expanding light.
@Alin_Reaper05

Tennis Stadium Crocodile Titan Eruption

Seedance 2.5· Video
100% photorealistic live-action. Handheld documentary realism captured on an iPhone, natural sunlight, slight breathing camera shake, realistic autofocus shifts, subtle lens dirt, grounded physics, authentic broadcast-quality tennis atmosphere. Everything feels like a real spectator recording from the stands. Character Reference Use Image1 as the exact tennis player reference. Preserve the identical face, body proportions, hairstyle, facial features, clothing, and overall identity throughout the sequence. Environment A luxury clay-court tennis stadium in Monaco during a packed afternoon match. Thousands of spectators sit quietly. Ball kids, line judges, photographers, and TV cameras surround the court. Soft wind carries clay dust across the baseline. 30-Second Continuous Sequence The player calmly prepares to serve while the stadium remains completely silent. The camera slowly pushes closer through the crowd as spectators hold their breath. A low rumble suddenly echoes beneath the court. The clay begins subtly vibrating. Water bottles shake. The umpire freezes. Tiny cracks spread across the red clay. Within seconds the entire court violently splits apart. An enormous stone crocodile titan erupts from beneath the stadium, carved from ancient rock and cracked emerald minerals. Clay explodes into the air as the creature climbs upward, towering above the stands. The titan lets out a deafening reptilian roar. Pieces of rock rain across the stadium. Spectators scream and rush for the exits. Broadcast cameras lose focus. Security staff scatter. The handheld camera stumbles backward before finding the player again. Despite the chaos... the player remains perfectly calm. They casually bounce a single tennis ball. Once. Twice. Three times. The Lacoste crocodile logo on the polo begins glowing with a subtle emerald light. The glow slowly spreads across the fabric. Elegant crocodile-scale armor organically forms over the shirt, shoulders, and forearms with realistic mechanical detail while still resembling premium sportswear. Green energy pulses beneath every movement. The wind around the player intensifies. Dust and loose clay spiral outward. Behind the player, a gigantic translucent crocodile spirit slowly rises from the court, mirroring every movement with ancient, powerful precision. Its glowing emerald eyes lock onto the titan. Epic orchestral music swells into a full choir. The player takes one deep breath... tosses the ball... and delivers an impossibly powerful serve. The tennis ball transforms into a blazing emerald comet, leaving behind a twisting trail of green light that slices across the stadium. The impact detonates against the crocodile titan's chest. A massive shockwave ripples through the arena. Stone fractures race across the creature. It explodes into thousands of shattered rock fragments, emerald crystals, and clouds of clay dust that r
@egeberkina

Warehouse Wrecking Ball Destruction

Seedance 2.5· Video
A photorealistic cinematic 30-second sequence continuing from the provided reference image of an abandoned industrial warehouse. The heavy steel wrecking ball begins to swing and violently smashes into the tall stack of wooden shipping crates, exploding them
@softpoo

Airplane Engine Fire Found Footage POV

Seedance 2.5· Video
CAMERA Locked first person POV from a passenger seated at the window. Natural handheld head movement only. Realistic breathing, involuntary reactions, turbulence induced shake. Camera never leaves the passenger's perspective. LOOK Ultra realistic aviation footage, documentary style, natural cabin lighting mixed with bright daylight outside, authentic aircraft interior, physically accurate engine fire and smoke. STYLE Immersive found footage, grounded realism, suspenseful, no cinematic hero shots, every movement feels accidental and human. CHARACTER A window seat passenger experiencing an in flight emergency. Only the passenger's natural movements are visible through the camera. VEHICLE Modern twin engine commercial airliner cruising above the clouds. SETTING Bright afternoon at cruising altitude. Calm conditions suddenly interrupted by an engine fire. STORYBOARD (15s, 6 cuts) (~0 to 2.5s, Passenger Window POV) @Image1The passenger casually looks out of the window. He see bright orange flames erupt from the right engine as thick black smoke streams behind the wing. The passenger leans closer in disbelief while the aircraft begins slight vibration. (~2.5 to 5s, Passenger Cabin POV) The passenger quickly turns away from the window into the cabin. Nearby passengers notice the panic, some stand halfway before flight attendants urgently tell everyone to remain seated. Confused faces, nervous whispers, increasing cabin tension. (~5 to 7.5s, Passenger Cabin POV) The aircraft shakes harder. Overhead bins rattle. People grip their armrests, someone begins crying, another passenger records on their phone. The cabin lighting flickers slightly. (~7.5 to 10s, Passenger Cabin POV) A flight attendant braces while shouting, "Heads down! Stay seated!" The captain announces an engine emergency over the intercom. More passengers begin praying, others panic as turbulence intensifies. (~10 to 12.5s, Passenger Cabin POV) Oxygen masks suddenly deploy from the ceiling throughout the cabin. Several passengers scream while others immediately pull masks over their faces. The shaking becomes much more violent. (~12.5 to 15s, Passenger Cabin POV) The aircraft banks sharply. Loose items slide across tray tables. The passenger looks toward the front where flight attendants remain strapped into their jump seats as the emergency descent continues. The video ends abruptly during heavy shaking. CONSISTENCY RULES Remain entirely in first person passenger POV. Only the first scene shows the burning engine through the window. All remaining shots stay inside the cabin. Maintain the same aircraft interior, seat position, lighting, passenger clothing, and camera height. Natural human reactions only. No impossible camera movements. NEGATIVE PROMPTS Third person shots, exterior aircraft shots after the first scene, drone footage, Hollywood explosions, detached wings, unrealistic fireballs, CGI look, AI artifacts, duplicated p
@Maercihh

What are Disaster Scene AI prompts?

Disaster Scene prompts help you create assets with a clear subject, visual hierarchy, lighting direction, camera language, material detail, and delivery format. The goal is not to request a vague style sample but to give the model enough production context to make deliberate choices. This tag is useful when you want a prompt that can be adapted for campaigns, thumbnails, product visuals, cinematic shots, or social content without rebuilding the structure from scratch. A strong prompt defines what should be seen first, what mood the viewer should feel, and what details must remain consistent across variations.

Main use cases

  • 영화 예고편
  • 액션 시퀀스
  • 게임 트레일러
  • 안전 캠페인
  • 판타지 대재앙

Why this tag is useful

Disaster Scene outputs can easily become generic if the prompt only names a theme. Add the subject, environment, composition, lens or motion, lighting, color palette, texture, and post production treatment. This creates a repeatable framework for testing variations while keeping the creative direction stable. For commercial work, it also helps separate exploratory ideas from usable deliverables. You can generate one version for a hero visual, another for a close crop, and another for a social layout while keeping the same core identity.

When adapting a prompt, change one variable at a time. Test background first, then camera distance, then color temperature, then styling details. This makes the review process easier because you can identify which change improved the result. It also prevents the final image or video from feeling overprompted. Clear constraints usually produce more polished results than long lists of unrelated adjectives.

Related prompts to explore

  • action-video
  • movie-scene
  • cinematic-video
  • fantasy-scene
  • battle-scene
  • storyboard
  • sequence-video

Prompt building tips

  1. Start with the final channel and aspect ratio so the composition is generated for the right surface.
  2. Describe the subject in one compact sentence, then add environment, lighting, camera, material, and mood.
  3. Include negative guidance for unwanted artifacts such as messy text, extra limbs, distorted logos, or unstable motion.
  4. After the first result, keep the core prompt and revise only one variable per test. This creates a reliable iteration path for Disaster Scene assets and helps you move from concept to publishable output faster.

Frequently Asked Questions

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