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루트박스 캡슐 드롭 광고

GPT 이미지 2· 이미지
GPT 이미지 2로 생성한 루트박스 캡슐 드롭 광고
Create a premium, highly believable Lootbox / Capsule Drop Ad for an imaginary drop called STARFALL RESERVE. The goal is to make the drop feel addictive, valuable, visually irresistible, and immediately legible as a limited capsule release that players or collectors would obsess over. It should feel like an official monetized event, gacha banner, blind-box campaign, or capsule collection ad with strong rarity tension and hype. Drop details: - Drop name: STARFALL RESERVE - Drop type: gacha banner - Platform / game / universe: Velvet Orbit Online - Core concept: a celestial capsule event featuring mythic character skins, orbital weapon effects, rare companion drones, and star-ranked cosmetic halos - Main fantasy: pulling an ultra-rare mythic skin that instantly changes your status inside the game world - Audience: gacha players, anime-game fans, collectors, character-skin obsessives, live-service event chasers - Tone: premium, electric, cosmic, desirable, intense - Cultural vibe: anime gacha prestige, live-service event hype, luxury digital goods - Reality level: believable live game Ad structure: Build the visual like an official drop or summon campaign. Include sections such as: - drop title - hero item, skin, or featured pull - rarity tiers - pull pool or featured lineup - odds cues or rarity signals - event duration - optional price or currency - optional “limited time” banner - optional guaranteed reward note - optional event iconography or pack art - optional “open now” or “summon” CTA For the copy, include: - one strong drop headline - 1 to 3 support lines - short hype language that feels native to game or collector culture - a balance between urgency, desirability, and system clarity - wording that feels official, not generic Include: - a strong drop title treatment - premium rarity hierarchy - visually distinct featured items - believable monetization cues - strong event timing / scarcity signals - polished platform-native UI language - clear value fantasy - instantly shareable collector-hype energy Visual direction: - Make the ad feel like a real live event people would spend money on immediately - Emphasize rarity, exclusivity, emotional pull, and shiny desirability - Balance commercial monetization design with polished visual worldbuilding - Make it suitable for social launch posts, in-game store banners, event promo art, or collectible-culture content - The result should look like a genuine limited-time drop from a successful platform or game Art direction: - Style: premium anime summon banner with cosmic live-event polish - Color palette: midnight blue, silver, violet, pale gold, luminous white - Typography feel: sleek event-display type with premium rarity labels - Material feel: mobile game event banner and in-game summon screen - Lighting or image mood: radiant cosmic glow with high-value item shine - Background: celestial summon void with star fragments and orbit rings Composition: - Show the ad as one cohesive drop-campaign image - Make the featured reward, rarity tiers, and event timing instantly readable - Use real shop-banner hierarchy and monetization logic - Make the drop feel tempting, limited, and systemically believable - Make the final output feel like a premium fake loot-drop ad with viral potential Output quality: - ultra-detailed - visually structured - commercially believable - culturally fluent - polished drop-system styling - strong hierarchy and spacing - premium event-banner composition - instantly shareable visual concept Optional content blocks: - pity guarantee note - event countdown - in-game currency icon - mythic rarity badge - preview carousel - “summon now” CTA Avoid: - generic reward icons - weak rarity logic - fake-looking monetization cues - cluttered banner design - random typography choices - amateur event aesthetics - too much copy fighting the featured item - obvious parody unless intentionally chosen Create a premium, highly believable Lootbox / Capsule Drop Ad for an imaginary drop called MOONBEAN PARADE. The goal is to make the drop feel addictive, valuable, visually irresistible, and immediately legible as a limited capsule release that players or collectors would obsess over. It should feel like an official monetized event, gacha banner, blind-box campaign, or capsule collection ad with strong rarity tension and hype. Drop details: - Drop name: MOONBEAN PARADE - Drop type: blind box capsule drop - Platform / game / universe: Moonbean Club - Core concept: a collectible toy series featuring miniature dreamy mascot creatures in parade outfits, sleepwalking uniforms, moon hats, and hidden glow-in-the-dark variants - Main fantasy: pulling the secret ultra-rare figure that nobody else has yet - Audience: designer toy collectors, Pop Mart fans, kawaii-culture audiences, Gen Z collectors, internet aesthetic lovers - Tone: cute, premium, addictive, playful, collectible - Cultural vibe: Pop Mart, soft dream-core, kawaii prestige, collectible-drop culture - Reality level: believable collectible drop Ad structure: Build the visual like an official drop or summon campaign. Include sections such as: - drop title - hero item, skin, or featured pull - rarity tiers - pull pool or featured lineup - odds cues or rarity signals - event duration - optional price or currency - optional “limited time” banner - optional guaranteed reward note - optional event iconography or pack art - optional “open now” or “summon” CTA For the copy, include: - one strong drop headline - 1 to 3 support lines - short hype language that feels native to game or collector culture - a balance between urgency, desirability, and system clarity - wording that feels official, not generic Include: - a strong drop title treatment - premium rarity hierarchy - visually distinct featured items - believable monetization cues - strong event timing / scarcity signals - polished platform-native UI language - clear value fantasy - instantly shareable collector-hype energy Visual direction: - Make the ad feel like a real live event people would spend money on immediately - Emphasize rarity, exclusivity, emotional pull, and shiny desirability - Balance commercial monetization design with polished visual worldbuilding - Make it suitable for social launch posts, in-game store banners, event promo art, or collectible-culture content - The result should look like a genuine limited-time drop from a successful platform or game Art direction: - Style: premium blind-box collectible ad with cute polished toy-launch energy - Color palette: cream, pastel yellow, pale lavender, baby blue, soft pink, holographic accents - Typography feel: rounded playful display type with crisp premium labels - Material feel: collectible capsule poster, toy-drop campaign sheet, mobile promo banner - Lighting or image mood: candy-pop glow, glossy toy reflections, soft dreamy shine - Background: capsule machine fantasy space with floating stars, clouds, and premium packaging cues Composition: - Show the ad as one cohesive drop-campaign image - Make the featured reward, rarity tiers, and event timing instantly readable - Use real shop-banner hierarchy and monetization logic - Make the drop feel tempting, limited, and systemically believable - Make the final output feel like a premium fake loot-drop ad with viral potential Output quality: - ultra-detailed - visually structured - commercially believable - culturally fluent - polished drop-system styling - strong hierarchy and spacing - premium event-banner composition - instantly shareable visual concept Optional content blocks: - secret chase figure badge - rarity odds strip - countdown timer - price per box - full lineup preview - “limited stock” cue Avoid: - generic reward icons - weak rarity logic - fake-looking monetization cues - cluttered banner design - random typography choices - amateur event aesthetics - too much copy fighting the featured item - obvious parody unless intentionally chosen Create a premium, highly believable Lootbox / Capsule Drop Ad for an imaginary drop called PHANTOM SUPPLY CRATE. The goal is to make the drop feel addictive, valuable, visually irresistible, and immediately legible as a limited capsule release that players or collectors would obsess over. It should feel like an official monetized event, gacha banner, blind-box campaign, or capsule collection ad with strong rarity tension and hype. Drop details: - Drop name: PHANTOM SUPPLY CRATE - Drop type: event lootbox - Platform / game / universe: Frontline District - Core concept: a high-status crate containing rare tactical streetwear skins, animated weapon wraps, mask variants, and one ultra-rare blacked-out operator bundle - Main fantasy: unboxing the one skin that makes your character instantly recognizable in every match - Audience: shooter players, live-service cosmetics buyers, esports fans, competitive skin collectors - Tone: high-stakes, premium, tactical, exclusive, hype-driven - Cultural vibe: esports shop, luxury streetwear crossover, prestige shooter cosmetics, dark-mode game store - Reality level: believable live game event Ad structure: Build the visual like an official drop or summon campaign. Include sections such as: - drop title - hero item, skin, or featured pull - rarity tiers - pull pool or featured lineup - odds cues or rarity signals - event duration - optional price or currency - optional “limited time” banner - optional guaranteed reward note - optional event iconography or pack art - optional “open now” or “summon” CTA For the copy, include: - one strong drop headline - 1 to 3 support lines - short hype language that feels native to game or collector culture - a balance between urgency, desirability, and system clarity - wording that feels official, not generic Include: - a strong drop title treatment - premium rarity hierarchy - visually distinct featured items - believable monetization cues - strong event timing / scarcity signals - polished platform-native UI language - clear value fantasy - instantly shareable collector-hype energy Visual direction: - Make the ad feel like a real live event people would spend money on immediately - Emphasize rarity, exclusivity, emotional pull, and shiny desirability - Balance commercial monetization design with polished visual worldbuilding - Make it suitable for social launch posts, in-game store banners, event promo art, or collectible-culture content - The result should look like a genuine limited-time drop from a successful platform or game Art direction: - Style: premium shooter event banner with tactical-luxury cosmetics polish - Color palette: matte black, steel grey, acid green, white, muted orange accents - Typography feel: bold industrial sans-serif with sharp rarity labels - Material feel: in-game store banner, esports event promo, weapon-skin campaign visual - Lighting or image mood: dark prestige, metallic reflections, intense reward glow - Background: armored crate reveal bay with smoke, spotlights, and tactical UI overlays Composition: - Show the ad as one cohesive drop-campaign image - Make the featured reward, rarity tiers, and event timing instantly readable - Use real shop-banner hierarchy and monetization logic - Make the drop feel tempting, limited, and systemically believable - Make the final output feel like a premium fake loot-drop ad with viral potential Output quality: - ultra-detailed - visually structured - commercially believable - culturally fluent - polished drop-system styling - strong hierarchy and spacing - premium event-banner composition - instantly shareable visual concept Optional content blocks: - epic / legendary / mythic rarity strip - event countdown - premium currency icon - guaranteed epic after X pulls - preview carousel - “open crate” CTA Avoid: - generic reward icons - weak rarity logic - fake-looking monetization cues - cluttered banner design - random typography choices - amateur event aesthetics - too much copy fighting the featured item - obvious parody unless intentionally chosen Create a premium, highly believable Lootbox / Capsule Drop Ad for an imaginary drop called CELESTIAL ATELIER: VOL. 1. The goal is to make the drop feel addictive, valuable, visually irresistible, and immediately legible as a limited capsule release that players or collectors would obsess over. It should feel like an official monetized event, gacha banner, blind-box campaign, or capsule collection ad with strong rarity tension and hype. Drop details: - Drop name: CELESTIAL ATELIER: VOL. 1 - Drop type: premium summon banner - Platform / game / universe: Atelier Zero - Core concept: a couture-themed digital fashion capsule featuring celestial gowns, halo headpieces, chromed heels, animated fabric effects, and one mythic full-look transformation set - Main fantasy: unlocking a complete couture avatar look that feels impossible, expensive, and socially dominant - Audience: fashion-game players, avatar collectors, dress-up game fans, luxury-digital-style audiences - Tone: luxurious, aspirational, glamorous, premium, intense - Cultural vibe: fashion game prestige, digital couture, gacha event luxury, editorial avatar culture - Reality level: believable stylized live game event Ad structure: Build the visual like an official drop or summon campaign. Include sections such as: - drop title - hero item, skin, or featured pull - rarity tiers - pull pool or featured lineup - odds cues or rarity signals - event duration - optional price or currency - optional “limited time” banner - optional guaranteed reward note - optional event iconography or pack art - optional “open now” or “summon” CTA For the copy, include: - one strong drop headline - 1 to 3 support lines - short hype language that feels native to game or collector culture - a balance between urgency, desirability, and system clarity - wording that feels official, not generic Include: - a strong drop title treatment - premium rarity hierarchy - visually distinct featured items - believable monetization cues - strong event timing / scarcity signals - polished platform-native UI language - clear value fantasy - instantly shareable collector-hype energy Visual direction: - Make the ad feel like a real live event people would spend money on immediately - Emphasize rarity, exclusivity, emotional pull, and shiny desirability - Balance commercial monetization design with polished visual worldbuilding - Make it suitable for social launch posts, in-game store banners, event promo art, or collectible-culture content - The result should look like a genuine limited-time drop from a successful platform or game Art direction: - Style: premium fashion-gacha banner with couture-event polish - Color palette: pearl white, champagne gold, silver, pale lilac, midnight navy - Typography feel: elegant modern display type with luxurious rarity tags - Material feel: mobile summon screen, digital fashion event poster, premium shop panel - Lighting or image mood: radiant runway glow, glossy fabric shine, celestial event shimmer - Background: cosmic atelier stage with floating mirrors, light halos, and luxury-fashion UI framing Composition: - Show the ad as one cohesive drop-campaign image - Make the featured reward, rarity tiers, and event timing instantly readable - Use real shop-banner hierarchy and monetization logic - Make the drop feel tempting, limited, and systemically believable - Make the final output feel like a premium fake loot-drop ad with viral potential Output quality: - ultra-detailed - visually structured - commercially believable - culturally fluent - polished drop-system styling - strong hierarchy and spacing - premium event-banner composition - instantly shareable visual concept Optional content blocks: - mythic couture badge - event countdown - premium gem currency icon - guaranteed 5-star note - featured set carousel - “summon now” CTA Avoid: - generic reward icons - weak rarity logic - fake-looking monetization cues - cluttered banner design - random typography choices - amateur event aesthetics - too much copy fighting the featured item - obvious parody unless intentionally chosen1c:Tf6d,Create a premium, highly believable Lootbox / Capsule Dr
게임게임 키아트제품 광고 이미지포스터SF캐릭터2D 애니메이션시네마틱 사진시네마틱 일러스트패러디GPT 이미지 2
@LudovicCreator

관련 프롬프트

GPT 이미지 2으로 생성한 영화 자동차 벡터 일러스트

영화 자동차 벡터 일러스트

GPT 이미지 2· 이미지
[Car full description and movie-accurate details], three-quarter view, vector art style, clean bold lines with subtle gradients, lowered aggressive stance, detailed wheels and lights. Background solid [main car color] with soft glossy reflection on ground. Top center: [Brand] logo. Below logo: "[Model Name]" sleek modern font. Main car scaled huge dominating the frame, 16:9 aspect ratio, dynamic composition
67dfd4ed81b359a567dede03c49fa4f8
메타 뮤즈로 생성한 아이소메트릭 저폴리 건물

아이소메트릭 저폴리 건물

메타 뮤즈· 이미지
Turn this building photo into a cute isometric game asset. Low-poly 3D, pastel colors, tiny trees + props, tilt-shift focus, cozy mobile-game style, transparent background, soft ambient occlusion.
Meta
메타 뮤즈로 생성한 16비트 게임 캐릭터

16비트 게임 캐릭터

메타 뮤즈· 이미지
Use my photo and my interests/specialties. Create me as a stylized 16-bit game character appropriate to my professional and personal brand, original design.
Meta
GPT 이미지 2로 생성한 전전 일본 연구소 마인크래프트 스크린샷

마인크래프트 일본 연구소 스크린샷

GPT 이미지 2· 이미지
Create a Minecraft screenshot image of exploring a mysterious pre-war Japanese research laboratory.
@RitaStar1128
GPT 이미지 2로 생성한 한국 웹툰 캐릭터 게임 스크린샷

한국 웹툰 캐릭터 게임 스크린샷

GPT 이미지 2· 이미지
Korean mobile RPG game screenshot featuring a Korean webtoon-style character. Korean game UI: HP bar, 스킬 버튼, 퀘스트 알림, inventory panel. Korean fantasy landscape background. Character name in Korean Hangul at top. Korean mobile game aesthetic — vibrant colors, clean UI, Korean text throughout. 16:9.
@khaiinit

원신 캐릭터 복도 댄스

씨댄스 2.0· 영상
Genshin Impact anime CG style animation. Three anime characters dancing together in a realistic school corridor environment. Fun energetic dance video. Environment: Realistic school hallway — white drop ceiling with fluorescent lights, terrazzo floor, cream walls on left, red brick wall on right with bulletin board. The corridor stretches into the background. LEFT ANIME CHARACTER: A tall anime-style girl with long straight black hair, wearing a black crop camisole top and loose grey casual pants, white shoes. She dances with relaxed cool energy — swaying, arms flowing, hair bouncing. CENTER CHARACTER — THE WANDERER: Genshin Impact character Scaramouche/Wanderer. Short dark navy blue hair, pale skin, blue-violet eyes. Wearing: white outer coat with large teal-blue decorative side wing panels printed with white patterns, black inner bodysuit, dark pleated mini hakama skirt, purple sash with tassels, black fingerless gauntlets, white leg wraps, blue open-toe sandals. His signature wide flat kasa hat with gold and blue metallic ornaments floats above his head. He dances in the center with swagger — smooth body rolls, side steps, his wide coat panels dramatically billowing with each move. RIGHT ANIME CHARACTER: A tall anime-style girl with long straight dark brown hair, wearing a white crop tank top and dark wide-leg pants, white sneakers. She dances with upbeat fun moves — arms raised, bouncing to the rhythm. [0-5s] Wide shot — all three anime characters stand in the school corridor. They begin dancing together in sync. The Wanderer in the center hits a confident groove, leaning into the beat. Both girls match his energy on either side. Camera steady at medium-wide angle. [5-9s] The Wanderer does a flashy spin, his coat panels flaring out in a circle. The girls do synchronized shoulder rolls. Camera slowly pushes in to medium shot. The corridor lighting casts nice shadows. [9-14s] All three do a coordinated sequence — step left, step right, arm wave. The Wanderer does a stylish final pose with one arm extended, coat billowing. Both girls strike cute poses beside him. Camera pulls back to wide shot. Hold.
YouMind

경기 후 날카로운 평론

픽스버스· 영상
경기 후 인터뷰를 하게 된다면 이 경기를 어떻게 평가하시겠어요?
405179720539328
GPT 이미지 2로 생성한 러스트 인게임 스크린샷

러스트 인게임 스크린샷

GPT 이미지 2· 이미지
an ingame screenshot of rust
@FixlationAI

콘서트 전광판 관중 리액션

픽스버스· 영상
A realistic concert crowd-cam capture. The giant LED screen shows the subject seated among the audience, initially watching the stage naturally. After a brief moment, the subject notices they are being shown on the big screen and reacts with a subtle, genuine hint of surprise — a slight pause, a small widening of the eyes, immediately softening into a shy, slightly embarrassed smile. The expression remains restrained and natural, not exaggerated or performative. The subject shows light, believable body language: a small shoulder shift, a brief glance to the side as if reacting to friends nearby, a quick hand movement near the face or hair, or a short, low, slightly shy wave close to the body. All movements are minimal, casual, and feel like a real person caught off guard, not posing for the camera. Foreground glow sticks, especially the one closest to the camera, are positioned strictly at the very bottom edge of the frame (lower 10–15% only). They gently sway left and right but must remain low at all times, never rising upward, never entering the center of the frame, and never blocking any part of the LED screen. Camera movement is handheld smartphone footage from the audience: slight natural shake, subtle framing drift, and micro-jitter. The surrounding crowd shows soft, continuous background motion. Audio contains only real crowd ambience: audience chatter, cheering, and venue noise. No dialogue, no music overlay, no singing, no narration.
402847676484795

관중석의 두 사람

픽스버스· 영상
연출된 것이 아닌, 카메라가 포착한 장면.
402881963769952
나노바나나 2로 생성한 포스트 아포칼립스 미니어처 디오라마

포스트 아포칼립스 미니어처 디오라마

나노바나나 2· 이미지
Create a stylish, hyper-realistic poster of a post-apocalyptic LAL CHOWK SRINAGAR as a square diorama. The scene features ruined landmarks, layered terrain with exposed soil, water, and rocks for depth, and overgrown plants reclaiming the city. Integrate the city's name 'Srinagar' in sleek 3D white letters, blending organically into the landscape. Use a cinematic, moody aesthetic-cracked structures, subtle fog, and dynamic lighting to make the decay feel dramatic yet elegant. Place the diorama on a clean white background for contrast. Ultra-detailed, high-resolution.
@auqibhabib
나노바나나 프로로 생성한 초현실 카지노 vs 앵무새 배틀

초현실 카지노 vs 앵무새 배틀

나노바나나 프로· 이미지
{argument name="location" default="casino"} VS. {argument name="animal" default="parrot"}
@PSN62595111

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